Check out the material authoring app's highly automated new 'best in class' photogrammetry toolset.
Friday, September 16th, 2022
Check out the material authoring app's highly automated new 'best in class' photogrammetry toolset.
Friday, September 16th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins.
Wednesday, June 15th, 2022
Latest update to the material authoring software adds native support for Apple's M1 processors.
Tuesday, June 7th, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures.
Wednesday, April 27th, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once.
Thursday, March 24th, 2022
Quinton Qu's incredible feat of visual programming wins Adobe's 2021 Substance 3D Designer Insanity Award.
Thursday, January 27th, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter.
Wednesday, January 26th, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map.
Thursday, January 20th, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates.
Monday, January 3rd, 2022
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021