Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Material authoring and 3D capture tool gets new AI-trained texture-generation and upscaling toolsets
Tuesday, September 5th, 2023
New AI services will let artists generate materials, textures or HDRIs inside Maya's LookdevX.
Wednesday, August 9th, 2023
Discover how to create industry-standard games materials with The Gnomon Workshop's new tutorial.
Tuesday, July 25th, 2023
3D animation apps get new Hydra for Maya render delegate, plus updates to the LookdevX toolset.
Wednesday, May 17th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Material authoring and 3D capture software gets new Paint Warp filter to straighten scanned textures.
Friday, March 31st, 2023
Wide-ranging update to the 3D animation tool adds new LookdevX toolset, gel simulation in Bifrost, and native Apple Silicon support.
Wednesday, March 29th, 2023
Find out how this Nvidia Studio laptop fares in real-world tests with 3ds Max, Blender, Maya and UE5.
Tuesday, March 7th, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager.
Friday, February 3rd, 2023
Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset.
Wednesday, February 1st, 2023