Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising.
Thursday, July 8th, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising.
Thursday, July 8th, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Discover key texturing techniques for visual effects with The Gnomon Workshop's detailed new tutorial.
Thursday, May 27th, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras.
Monday, April 12th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
Recreate realistic real-world materials in Maya and Redshift with The Gnomon Workshop's tutorial.
Monday, March 15th, 2021
Check out the Scanline VFX artist's compact, streamlined alternative to the native Hypershade interface.
Saturday, March 6th, 2021
Take a crash course in look dev for VFX and animation with The Gnomon Workshop's latest tutorial.
Monday, February 15th, 2021