Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
Wednesday, June 11th, 2014
See footage of the live event online, along with interviews, tutorials and a 'making of Elysium' session.
Monday, November 25th, 2013
Speakers at the event, held in LA from 27-28 April, range from Iain McCaig to Pixar's Mike Makarewicz.
Thursday, April 4th, 2013
Watch SCE's lead character artist in action at Pixologic's free user group meeting in Hollywood on 7 March.
Tuesday, February 26th, 2013
New Live link to 3ds Max lets users design custom image-based light rigs and see results in V-Ray RT.
Tuesday, January 29th, 2013
Watch a 90-minute session on stereo work by Blue Sky's Jayme Wilkinson today: two new sessions tomorrow.
Wednesday, December 5th, 2012
Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows.
Saturday, August 4th, 2012
Watch the Animation Mentor mentor at work for six hours today, in the first of a regular series of livestreams.
Wednesday, May 23rd, 2012
Watch CEO Carl Bass discuss the new products via a live feed on the Autodesk Facebook from 9am PDT.
Tuesday, March 27th, 2012
Tune in tomorrow to watch a team of Spanish animation students create an entire short live online.
Thursday, March 31st, 2011