Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Physical Addons' promising plugin generates photorealistic animated ocean surfaces, and is lightweight enough to run on a laptop.
Thursday, November 23rd, 2023
[Sponsored] Discover how to reuse one character in many projects with Reallusion's Character Creator 4.1.
Thursday, December 29th, 2022
See the key changes to the game engine, like the new water system and dynamic volumetric clouds.
Friday, December 9th, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting.
Saturday, November 26th, 2022
Photogrammetry app now exports low-res scans to Sketchfab without using credits. Update also improves export to UE5.
Wednesday, November 23rd, 2022
Character creation tool gets neat new auto-rigging system, new LOD creation and subdivision options.
Thursday, September 29th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
New online library of architectural 3D models is optimised for V-Ray and Chaos Vantage. Free to users of selected versions of V-Ray 5.
Tuesday, February 23rd, 2021