C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.
Monday, November 4th, 2019
Get five packs of environment assets from the iOS fighting games for use in Unreal Engine projects.
Thursday, October 31st, 2019
iOS and Android model viewer gets augmented reality support, plus new web app and cloud services.
Monday, September 30th, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event.
Wednesday, September 25th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder.
Friday, July 12th, 2019
Upcoming iPad painting app to combine Photoshop's brush engine with AI-driven natural media functionality and vector capabilities.
Thursday, June 20th, 2019
Updated: mainly bugfixes this time, but there is also some very cool integration with new page layout tool Affinity Publisher.
Thursday, June 20th, 2019
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences.
Saturday, June 15th, 2019
Creative Cloud Connected 'smart notebook' can send pen-on-paper sketches to Illustrator as editable vector strokes.
Monday, March 25th, 2019
Now available: 'Biggest ever' update adds threaded rendering, GPU video decoding to the editing and compositing app.
Friday, February 15th, 2019