November 3, 2022
Appealing new service lets you create 3D models for concept design or 3D printing via a real-time Boolean workflow. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
September 14, 2021
Neat Maya and Houdini add-on lets you edit ultra-complex lighting set-ups interactively in the viewport. Read More »
October 16, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4. Read More »
July 9, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera. Read More »
June 15, 2019
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences. Read More »
April 10, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too. Read More »
November 17, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping. Read More »
July 19, 2018
Supercharged edition of Isotropix's layout and look dev app puts all of Clarisse iFX's tools into a powerful new node-based environment. Read More »
February 26, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials. Read More »
January 8, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system. Read More »
October 6, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser. Read More »
August 23, 2017
Neat modelling plugin lets you use any native Maya Boolean operation non-destructively, and in real time. Read More »
July 7, 2017
Tool for converting Blender scenes into interactive web apps now creates AR as well as VR content. Read More »
June 29, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials. Read More »
June 29, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks. Read More »
June 13, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers. Read More »
May 3, 2017
Next-gen anatomy reference app lets you work from hi-res 3D scans of actors, setting up your own custom lighting and camera views. Read More »
April 26, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine. Read More »
March 21, 2017
Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively. Read More »