iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering.
Tuesday, April 4th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available.
Tuesday, November 8th, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen.
Wednesday, August 24th, 2022
See Unity's new tools for material variants and splines, and updates to 2D art and virtual production.
Friday, May 13th, 2022
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Check out the new features in the real-time visualisation software, including this readymade animated phasing system in the Pro edition.
Wednesday, November 18th, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU.
Thursday, October 29th, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
Browse real-world lighting data files for use in DCC or CAD software, complete with rendered previews.
Sunday, June 28th, 2020