Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
But you can test an early prototype of the open-source game engine's new in-browser editor right now.
Monday, June 1st, 2020
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
New real-time visualisation platform based on Nvidia's RTX tech renders V-Ray scenes and streams the result to standard web browsers.
Thursday, December 20th, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.
Wednesday, January 31st, 2018
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Engine now publishes games in HTML5 format to play in a browser; better foliage rendering options.
Wednesday, February 25th, 2015
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
Exocortex's ambitious new service aims to put the toolset of apps like Max or Maya inside your browser.
Wednesday, July 10th, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop.
Thursday, May 16th, 2013