V-Ray 7.1 update makes 3,000+ scanned real-world materials accessible via the Cosmos browser, available to all V-Ray subscribers.
Wednesday, May 14th, 2025
V-Ray 7.1 update makes 3,000+ scanned real-world materials accessible via the Cosmos browser, available to all V-Ray subscribers.
Wednesday, May 14th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025
Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.
Thursday, May 8th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
Free Photoshop scripts convert high-res planetary textures to UDIMs for use in VFX and animation, in apps like 3ds Max, Blender, Maya.
Sunday, May 4th, 2025
Updated: free version of the real-time volumetric effects tool for games and virtual production is now available for Houdini as well as Unreal Engine.
Friday, April 18th, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025
[Sponsored] With its new Houdini plugin and free edition, Zibra AI's volumetric compression technology is shaking up real-time VFX.
Monday, April 14th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025