GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
Accessible within nine key editions of V-Ray, with Corona Renderer and Phoenix FD to come, but limited GPU support as yet.
Thursday, February 28th, 2019
New optimised version of Cycles renders up to 2.4x faster than standard Blender on CUDA GPUs.
Monday, January 7th, 2019
Come to Gnomon's free two-hour rendering masterclass in LA next week, or watch it online for free.
Saturday, November 10th, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya.
Tuesday, November 6th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Director Kevin Margo explores Construct's advances in real-time ray tracing at a free event at Gnomon next week.
Monday, October 22nd, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
'Project Lavina' demo shows 300 billion triangles rendering at over 25fps on a single commercial GPU.
Tuesday, August 14th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU.
Friday, May 4th, 2018
Update adds neat new V-Ray Hybrid CPU/GPU rendering tech, support for Cryptomatte automated ID matte generation.
Tuesday, June 27th, 2017