Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.
Thursday, December 12th, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.
Thursday, December 12th, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support.
Tuesday, December 3rd, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs.
Friday, November 22nd, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.
Monday, November 4th, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app.
Monday, October 7th, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper.
Friday, September 27th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences.
Tuesday, June 18th, 2019
Now available to download: Nvidia updates the 1997 shooter for real-time path tracing on Turing GPUs.
Monday, June 10th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019