Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Suite of colour grading plugins gets its first major update in four years. Check out the new features here.
Wednesday, November 18th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings.
Tuesday, October 13th, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier.
Friday, October 9th, 2020
New plugin merges images into HDRIs inside OpenFX compositing apps. Free for resolutions up to 2K.
Tuesday, October 6th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking.
Tuesday, September 22nd, 2020
OctaneRender subscribers can use the popular GPU-based gaseous fluid simulator free during the trial.
Friday, July 17th, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Check out the new features in Corel's natural media painting package, including new AI-based preset art styles and Clone Tinting.
Tuesday, June 23rd, 2020