Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Code your own super-customised brushes with the GPU-accelerated digital painting software's unique new shader editor.
Thursday, February 9th, 2017
Popular image-based modelling software adds support for GPU accelerated image matching via CUDA or OpenCL.
Tuesday, February 7th, 2017
GPU ray tracing framework used in Pixar's Flow material editor now available free for commercial tools.
Friday, January 20th, 2017
New video: New features will include resumable rendering and major updates to V-Ray RT GPU.
Thursday, December 22nd, 2016
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.
Monday, December 19th, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
Planar tracker gets new floating and $99 render licence types; GPU tracking supports 32-bit footage.
Monday, December 12th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Now shipping: big update to the fluid simulator adds multiphysics solver, new Particle Skinner daemon. New pricing confirmed.
Thursday, December 1st, 2016