Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters.
Tuesday, July 23rd, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system.
Tuesday, January 29th, 2013
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free.
Tuesday, September 11th, 2012
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
Crowd simulator now shows your actors directly within the Maya render window, rather than baking geometry.
Wednesday, July 4th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
New crowd simulation system gets IK and Look At behaviours. Price now fixed at $4,999.
Wednesday, November 9th, 2011
Golaem Crowd aims to provide simpler alternative to Massive for complex visual effects shots.
Thursday, April 28th, 2011