Unreal Engine developer continues to buy its partners from its recent real-time digital human tech demos.
Friday, March 13th, 2020
Unreal Engine developer continues to buy its partners from its recent real-time digital human tech demos.
Friday, March 13th, 2020
Buyout of Epic's tech partner from its amazing GDC demos to boost work on digital humans in UE4.
Thursday, January 24th, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
Quixel's intuitive tool for blending scanned materials now out in beta. Free to Megascans subscribers.
Friday, May 18th, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4.
Thursday, April 26th, 2018
New free plugins let users search for and import Sketchfab assets with Creative Commons licences.
Wednesday, March 28th, 2018
Free game engine gets experimental support for Nvidia's PhysX real-time physics system, more integrated cloud functionality.
Monday, March 26th, 2018
Update to add new level streaming, instancing and LOD features, plus replay system created for Fortnite.
Saturday, March 24th, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
Action-packed new reels reveal the amazing breadth of work now being created in game engines.
Thursday, March 22nd, 2018
Watch Epic's eye-popping real-time demos, then discover the facial capture tech that powers them.
Thursday, March 22nd, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12.
Wednesday, March 21st, 2018