Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine.
Wednesday, November 11th, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine.
Wednesday, November 11th, 2020
Gnomon places best overall and best for VFX. See the winners for animation and game design here.
Monday, October 26th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4.
Friday, October 16th, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Leading VFX and animation festival becomes an online event - and you can watch all the livestreams free.
Wednesday, October 7th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
Money will help fund development of an Unreal Engine live link plugin for the terrain generation software.
Tuesday, September 22nd, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'.
Thursday, September 10th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Download the new version of the powerful automated 3ds Max UV packing plugin completely free.
Thursday, August 27th, 2020
Unity has 1.5 million users and is used to create over half the games released, but the firm still made a loss of $163.2 million last year.
Tuesday, August 25th, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020