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Insydium ships Cycles 4D

Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.

Thursday, November 17th, 2016

AAA Studio releases FurryBall RT 1.4

GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.

Wednesday, October 5th, 2016

Autodesk unveils Maya 2017

Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.

Monday, July 25th, 2016

Ephere releases Ornatrix for Maya

Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.

Tuesday, July 12th, 2016