Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
See Alex Alvarez's class on creating photorealistic 3D environments at Gnomon's LA campus on Thursday, or watch free onine.
Monday, May 30th, 2016
Allegorithmic's free add-on lets users edit textures in Substance format using Houdini's native tools.
Thursday, May 26th, 2016
Just one highlight of the free talk on games environment art at Gnomon's Hollywood campus this Thursday. Watch free online.
Monday, May 23rd, 2016
Support for Google's new mobile VR platform available already. Source code out now, binaries due in June.
Friday, May 20th, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
View and navigate Maya scenes via an Oculus Rift or HTC Vive with this VR plugin. Includes a free edition.
Friday, May 13th, 2016
Master the 3D texture painting app with the new free learning edition, or use it to create demo reel material.
Wednesday, May 11th, 2016
Neat free tool generates AO, cavity, curvature, normal and other maps for use in game engines. Handles dense ZBrush sculpts.
Monday, May 9th, 2016
Thinkbox Software offers free hours of the renderfarm manager in May to trial Deadline 8's new on-demand licensing system.
Thursday, May 5th, 2016
Updated: Get this set of handy free scripts and plugins - now updated for Maya 2016 Extension 2.
Wednesday, May 4th, 2016
See James Clyne and Iain McCaig discuss their work on the movie at a free event at Gnomon's LA campus on Saturday 14 May.
Saturday, April 30th, 2016