December 9, 2022
See the key changes to the game engine, like the new water system and dynamic volumetric clouds. Read More »
April 16, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects. Read More »
December 31, 2020
Discover how to simulate realistic ocean surfaces, complete with foam and spray, in The Gnomon Workshop's introductory tutorial. Read More »
October 3, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools. Read More »
September 1, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling. Read More »
May 1, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model. Read More »
November 24, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles. Read More »
July 2, 2019
LightWave fluid simulation plugin gets new foam and white water system; improved memory usage. Read More »
October 4, 2017
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya. Read More »
July 25, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets. Read More »
August 17, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks. Read More »
April 13, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade. Read More »
October 30, 2014
Check out this physically based, 100% parallelised 'next-gen' fluid simulator, soon available in beta. Read More »
November 15, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam. Read More »
May 23, 2012
See the coolest research on show: from new fluid sims to a tool to turn your doodles into artists' drawings. Read More »
November 22, 2011
GPU-accelerated fluid simulator gets new tools for creating foam and splashes, better viewport preview. Read More »
July 18, 2011
3ds Max fluid-simulation plug-in to get foam, splashes and better GPU preview: sign up to beta test it now. Read More »
February 16, 2011
Latest update to game engine adds waves, foam generated at shorelines, Bokeh effects. Read More »