'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.
Tuesday, February 23rd, 2016
'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.
Tuesday, February 23rd, 2016
Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.
Friday, February 19th, 2016
Plugin turns mocha's 2D camera tracks into 3D motion inside Cinema 4D. It even converts roto splines into animated geometry.
Monday, February 15th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Updated, now shipping: Neat new 3D capture tool generates clean, ultra-detailed meshes from source images or scan data.
Thursday, February 4th, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam.
Tuesday, January 26th, 2016
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015
Updated: Paint meshes across the surface of 3ds Max objects to create insanely detailed scenes. Price now cut to €249.
Wednesday, December 16th, 2015
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Lower-priced, unlimited-res editions of renderer for ZBrush users now available, including new Pro edition.
Friday, November 20th, 2015