Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
Image-based modelling software gets new model and point cloud viewing capabilities, plus beta support for synchronised shooting.
Tuesday, August 9th, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
Create immersive VR environments using the same Source 2 toolset used internally at Valve itself.
Monday, June 13th, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016
First 50 artists to enter the new online model-viewing service's animation contest each get $50. Best one wins $1,000.
Wednesday, February 24th, 2016
Updated, now out of beta: Upload animations to the model-viewing service in FBX format and see them play in your browser.
Friday, December 11th, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Create realistic vegetation for use in Blender or export to other DCC apps with this neat new tree generator.
Monday, October 5th, 2015