VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Now available: 'Biggest ever' update adds threaded rendering, GPU video decoding to the editing and compositing app.
Friday, February 15th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
Get career tips and showreel advice at Gnomon's free event for aspiring games artists next week.
Tuesday, January 29th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Mocha Pro now has 360° tracking tool Mocha VR; Continuum gets 2D particle system particleIllusion.
Thursday, November 15th, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools.
Friday, October 26th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
Riot Games artist Jeremy Griffith's detailed Gnomon tutorial provides over nine hours of UE4 training.
Friday, June 22nd, 2018
All-in-one editing, compositing and FX app gets new motion graphics tools, improved editorial workflow.
Thursday, May 10th, 2018
Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback.
Friday, April 6th, 2018