$95 Unity Award-shortlisted replacement for the native UI text and text mesh tools now free to all.
Thursday, March 2nd, 2017
$95 Unity Award-shortlisted replacement for the native UI text and text mesh tools now free to all.
Thursday, March 2nd, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Updated: Handy free plugin lets PS load or save multi-layer EXR files. Now supports batch processing.
Tuesday, February 21st, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset.
Saturday, February 11th, 2017
Get the Ubisoft senior character artist's turntable of a detailed ZBrush sculpt of a male figure.
Sunday, January 29th, 2017
Updated: Psyop's open-source tech for pulling mattes from Arnold renders now works with Fusion as well as Nuke.
Monday, January 23rd, 2017
GPU ray tracing framework used in Pixar's Flow material editor now available free for commercial tools.
Friday, January 20th, 2017
V-Ray chosen as render engine for new visualisation tool aimed at 'graphic designers, not 3D experts'.
Wednesday, January 11th, 2017
Fully open-source set of plugins lets Photoshop, After Effects and Premiere read and write layered EXR files on Windows and OS X.
Thursday, January 5th, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing.
Tuesday, January 3rd, 2017
Export scenes from the rendering toolkit to Unreal Engine and have materials set up automatically.
Monday, January 2nd, 2017