Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers.
Wednesday, March 20th, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers.
Wednesday, March 20th, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost.
Tuesday, March 19th, 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.
Friday, March 15th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Old production edition of the renderer now updated for Maya 2018 and free for commercial use.
Thursday, March 7th, 2019
Popular free tool for benchmarking graphics workstations now properly stresses modern CPUs, but the GPU benchmark has gone entirely.
Wednesday, March 6th, 2019
Get games artist Ronan Mahon's free set of 4K PBR materials based on 3D scans of real-world fabrics.
Monday, March 4th, 2019
Hotly tipped next-gen terrain design tool gets official release. The Community edition is free, and licensed for commercial work.
Tuesday, February 26th, 2019
Get 117 metal, plastic and ceramic materials as Maya scene files with 2,048px textures. Commercial use.
Sunday, February 24th, 2019
Download readymade templates for scheduling and tracking CG projects. XLS, ODS and PDF format.
Sunday, February 24th, 2019
New plugin makes it possible to use the open-source image-based modelling framework from Houdini.
Friday, February 22nd, 2019
Now available: 'Biggest ever' update adds threaded rendering, GPU video decoding to the editing and compositing app.
Friday, February 15th, 2019
Get Unity Technologies' new free library of real-world automotive materials, from chrome to car paint.
Monday, February 11th, 2019