SDK for games and CG software developers now includes AMD's Redstone AI rendering technologies, including the new AI denoiser.
Saturday, March 28th, 2026
SDK for games and CG software developers now includes AMD's Redstone AI rendering technologies, including the new AI denoiser.
Saturday, March 28th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Monday, March 16th, 2026
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
Thursday, August 21st, 2025
Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.
Wednesday, July 23rd, 2025
Check out the new features in this wide-ranging update to the real-time 3D engine. Available free for indie games and VFX projects.
Monday, July 14th, 2025
Check out the latest features in the real-time visualization software, including support for DLSS 4 and a new procedural 3D grass material.
Wednesday, April 16th, 2025
Check out the new versions of AMD's AI-based image upscaling, sharpening and frame-generation tech, available via its GPU drivers.
Saturday, March 8th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Real-time ray tracing renderer for exploring large V-Ray scenes gets OCIO color management, DLSS 4, and new lens distortion system.
Thursday, February 13th, 2025
See the specs of the Blackwell GeForce RTX 50 Series GPUs, and how they stack up in CG apps like D5 Render and DaVinci Resolve.
Tuesday, January 7th, 2025
Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for VR headsets, rounded edges and ACEScg color space.
Tuesday, July 2nd, 2024