Cinema 4D developer buys the veteran digital sculpting app. Creator Javier Edo joins Maxon as a principal software developer.
Tuesday, March 9th, 2021
Cinema 4D developer buys the veteran digital sculpting app. Creator Javier Edo joins Maxon as a principal software developer.
Tuesday, March 9th, 2021
Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export.
Tuesday, March 2nd, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture.
Friday, January 29th, 2021
Check out the clever Thick Skin system, new detailing tools and updates to ZModeler in the latest update to the digital sculpting app.
Wednesday, December 9th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Master the industry-standard 3D sculpting software with over 50 hours of detailed video training.
Tuesday, December 1st, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week.
Friday, November 13th, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.
Wednesday, October 28th, 2020
Free hotfix update to the digital sculpting software resolves 25 stability and performance issues.
Thursday, October 1st, 2020
Cut-down version of ZBrush gets automatic retopology, dynamic subdivision, and MicroPoly 'cloth'.
Friday, September 18th, 2020