First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
Get started in digital sculpting with the latest version of Gnomon's popular ZBrush tutorial series.
Monday, January 9th, 2023
New Gnomon Workshop tutorial reveals the design process of top creature designer Ehsan Bigloo.
Tuesday, December 20th, 2022
New features in the VR sculpting app include this (literally) eye-popping Boolean Split operation.
Thursday, December 15th, 2022
Check out the new features in the final free update to ZBrush for perpetual licence holders, including improved USD export to Omniverse.
Wednesday, December 14th, 2022
New Gnomon Workshop tutorial reveals VFX industry workflows for creating characters in ZBrush, Maya and Mari.
Wednesday, December 14th, 2022
Free tool automatically generates body and finger rigs for humanoid 3D characters. Check out its new time-saving symmetry options.
Friday, December 9th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Turn 2D concepts into printable 3D sculpts with The Gnomon Workshop's essential new tutorial.
Wednesday, December 7th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting.
Saturday, November 26th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022