Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin.
Thursday, April 9th, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Big update gives the visualisation tool new rendering features, better 3D characters and plants - and an aggressive new price.
Wednesday, March 11th, 2020
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
Now available: big update to the real-time toolkit adds scores of new features for rendering, texture baking and the Marmoset Viewer.
Thursday, April 26th, 2018
Free update to effects plugins GPU-accelerates Trapcode Form; adds DoF and IBL in Trapcode Mir.
Monday, April 23rd, 2018
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin.
Wednesday, December 6th, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017