3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued.
Friday, August 12th, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued.
Friday, August 12th, 2022
Pro edition of the real-time visualisation tool gets new volumetric omni light effect and the option to import custom decals.
Tuesday, March 8th, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map.
Thursday, January 20th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
Parametric modelling plugin gets new banking controls for splines; can now distribute lights and VDBs.
Friday, December 17th, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines.
Tuesday, November 23rd, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
3D texture painting app gets new Warp and Cylindrical projection modes, revamped colour picker.
Sunday, October 17th, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format.
Sunday, March 21st, 2021
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018