April 4, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering. Read More »
March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
February 22, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals. Read More »
September 2, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app. Read More »
August 12, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued. Read More »
March 8, 2022
Pro edition of the real-time visualisation tool gets new volumetric omni light effect and the option to import custom decals. Read More »
January 20, 2022
Games artist Nathaniel Albright's neat free tool combines multiple materials into a single texture map. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
December 17, 2021
Parametric modelling plugin gets new banking controls for splines; can now distribute lights and VDBs. Read More »
November 23, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
November 5, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
October 17, 2021
3D texture painting app gets new Warp and Cylindrical projection modes, revamped colour picker. Read More »
March 21, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format. Read More »
March 23, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper. Read More »
January 30, 2018
Long-awaited update to NURBS modeller adds interactive viewport raytracing, node-based workflow. Read More »
December 2, 2015
Video: See the updates to the Max Creation Graph and new real-time decals workflow for the TextPlus tool. Read More »