April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
September 10, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'. Read More »
June 23, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020. Read More »
February 4, 2020
Strings-free dev grant will be used to improve the open-source game engine's rendering capabilities. Read More »
August 30, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
April 3, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools. Read More »
March 19, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost. Read More »
March 18, 2019
The tech runs on current mid-range AMD and Nvidia GPUs, and is due in the CryEngine roadmap this year. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
September 24, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model. Read More »
March 29, 2018
But don't get too excited: it's for reference only, not modification, and it's the C# source, not the C++. Read More »
September 21, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending. Read More »
August 18, 2017
Full C++ source code of the AAA game engine to be made available in a new public GitHub repository. Read More »
August 26, 2016
Get 10 fantastic free stock models of weapons, vehicles, creatures and interiors, in a range of file formats. Read More »
March 17, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer. Read More »
March 16, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer. Read More »
February 10, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles. Read More »
November 10, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests. Read More »
July 6, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests. Read More »