Gnomon ships Mechanical Character Design
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Physically accurate renderer gains native support for AutoDesSys's concept modelling package.
Wednesday, April 6th, 2011
3DTotal's latest book repeats a familiar format. Lucky it also repeats the magic, says Fernando Caire.
Tuesday, February 8th, 2011