The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
The creator of Star Trek's Phasers and Men in Black's De-Atomizer discusses the art of gun design.
Tuesday, May 20th, 2014
Design Techniques for 3D Concept Art sets out cutting-edge workflow in 3ds Max, Keyshot and Photoshop.
Friday, May 9th, 2014
The games veteran discusses his concept workflow, and the art of building bitchin' maquettes of mechs.
Tuesday, April 29th, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
Art By Papercut's free eBook offers tips and tutorials on everything from concept art to facial animation.
Monday, January 27th, 2014
Hobbit concept artist Ben Mauro's free one-hour Yukon Pit Crew video shows the process from end to end.
Monday, January 13th, 2014
See famous folk like Neville Page and Scott Robertson wax lyrical about the use of Modo to create concept art.
Friday, January 10th, 2014
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013
The Iron Man veteran talks us through his world and vehicle designs for M. Night Shyamalan's sci-fi drama.
Thursday, June 13th, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013