2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
Now out of beta. New version of modelling plugin gives C4D, Max users key tools from the LW edition.
Monday, July 10th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
See how current Nvidia workstation and gaming GPUs compare in this real-world render benchmark test.
Friday, June 23rd, 2017
Paste geometry and UV maps between 3D packages with Oliver Hotz's OD_CopyPasteExternal.
Tuesday, May 2nd, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
Top C4D tools provider ships 100 readymade looks for After Effects, Nuke and other compositing tools.
Monday, March 20th, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017