March 20, 2023
Promising AI-based markerless mocap system now works on video from any device, not just iPhones. Read More »
March 1, 2023
Promising new app aims to capture production-quality mocap for games and VFX on 2-6 iPhones. Read More »
December 23, 2022
Browser-based AI mocap tool gets new system for generating custom 3D avatars from simple selfies. Read More »
December 5, 2022
Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine. Read More »
September 3, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture. Read More »
May 19, 2022
Games firm's R&D division releases massive set of mocap data, plus free Blender BVH import script. Read More »
April 7, 2021
New entry-level MVN Awinda Starter system and MVN Animate Basic software cost under $5,000. Read More »
March 26, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
November 23, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
September 17, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4. Read More »
August 5, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work. Read More »
March 19, 2020
Includes 50 new high-impact moves recorded specially by God of War stunt artist Eric Jacobus. Read More »
February 7, 2020
New integration plugin lets users stream data to Blender from Rokoko's low-cost mocap suits. Read More »
April 8, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically. Read More »
February 26, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work. Read More »
June 12, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors. Read More »
May 17, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export. Read More »
October 21, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top. Read More »