Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine.
Monday, December 5th, 2022
Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine.
Monday, December 5th, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture.
Saturday, September 3rd, 2022
Games firm's R&D division releases massive set of mocap data, plus free Blender BVH import script.
Thursday, May 19th, 2022
New entry-level MVN Awinda Starter system and MVN Animate Basic software cost under $5,000.
Wednesday, April 7th, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4.
Wednesday, December 23rd, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
Includes 50 new high-impact moves recorded specially by God of War stunt artist Eric Jacobus.
Thursday, March 19th, 2020
New integration plugin lets users stream data to Blender from Rokoko's low-cost mocap suits.
Friday, February 7th, 2020
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically.
Monday, April 8th, 2019