Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
New stable release makes the alternative UI design for Blender usable with the new features added in Blender 2.80 and up.
Monday, April 20th, 2020
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows.
Tuesday, December 24th, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app.
Monday, October 7th, 2019
Tool for converting 3D scenes into browser apps adds support for game controllers - from VR devices to steering wheels.
Friday, October 4th, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Watch a one-minute run-down of the award-winning shorts and R&D projects used to test Blender 2.80.
Tuesday, August 6th, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin.
Saturday, August 3rd, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews.
Tuesday, July 30th, 2019