Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Check out the new features in the Unreal Engine 5 world building tool, including the option to save entire groups of tools as reusable presets.
Monday, March 16th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Thursday, March 12th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Updated: check out the upcoming changes in the veteran terrain generation app for games and VFX, also including changes to macros.
Wednesday, March 11th, 2026
Fast, fun Geometry Nodes-based tool lets you block out hands, feet, paws and claws quickly for illustration or animation work.
Friday, March 6th, 2026
Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.
Thursday, March 5th, 2026
See the latest features in the terrain generation tool for games and VFX, including AgX tonemapping and new Pattern distributions.
Tuesday, March 3rd, 2026
See the latest features in Pixar's production renderer, including new Stylized Looks nodes for artistic lighting and hatching effects.
Saturday, February 28th, 2026