June 16, 2020
Material authoring tool gets neat new AI-trained Image to Material filter and new 2D painting toolset. Read More »
April 9, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture. Read More »
March 20, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers. Read More »
October 18, 2018
Game dev Mike Voeller's promising free app turns source images into texture maps for PBR shading. Read More »
May 8, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright. Read More »
September 30, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options. Read More »
June 3, 2013
Create texture maps on the move with this free version of Bitmap2Material for mobile devices. Read More »
December 6, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »