Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U.
Wednesday, March 7th, 2012
New versions of Beast, HumanIK, Kynapse, Cognition, Population and Scaleform go on show at GDC 2012.
Wednesday, March 7th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
Rest your eyes on some pretty bangs and flashes as we wait for news from GDC 2012 this week.
Monday, March 5th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012
'Best interop with After Effects just got better' claims blog post for latest seven-minute preview video.
Thursday, February 23rd, 2012
New object type to offer faster, more controllable deformations on heavy multi-million-polygon meshes?
Thursday, February 16th, 2012
There's no guarantee that the tools will actually make it into Maya 2013, but the timing looks suggestive.
Wednesday, February 15th, 2012
Autodesk posts video of fixes for 'Small Annoying Things' and hints at new functionality in 3ds Max 2013.
Monday, February 6th, 2012
We round up the players taking sides in yesterday's piracy law online action, both pro and anti.
Thursday, January 19th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Could the buyout lead to a version of the NURBS-like T-Splines modelling system for Maya once again?
Friday, December 23rd, 2011