Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012
Get the latest versions of 3ds Max, Maya, Mudbox, Softimage and MotionBuilder in one giant bundle.
Tuesday, March 27th, 2012
New tools and more interoperability announced for 3ds Max, Mudbox, Maya, Softimage and MotionBuilder.
Tuesday, March 27th, 2012
Watch CEO Carl Bass discuss the new products via a live feed on the Autodesk Facebook from 9am PDT.
Tuesday, March 27th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U.
Wednesday, March 7th, 2012
New versions of Beast, HumanIK, Kynapse, Cognition, Population and Scaleform go on show at GDC 2012.
Wednesday, March 7th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
Rest your eyes on some pretty bangs and flashes as we wait for news from GDC 2012 this week.
Monday, March 5th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012