Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Updated, now available: Blockchain-based GPU render network now supports the Redshift renderer in its Cinema 4D wizard.
Thursday, November 18th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Renderers win primetime Emmy Awards alongside crowd simulation tools Massive and Golaem Crowd.
Monday, October 11th, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021
Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer.
Thursday, September 23rd, 2021
Get started with the lighting and look dev software with The Gnomon Workshop's detailed introductory tutorial.
Saturday, September 4th, 2021