Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer.
Friday, July 15th, 2022
Scattering plugin gets support for V-Ray 6, plus new options for replacing scene objects by name.
Thursday, July 14th, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution.
Monday, July 4th, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya.
Thursday, June 16th, 2022
Master current character design tools and workflows with The Gnomon Workshop's new tutorial.
Sunday, May 22nd, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup.
Wednesday, March 30th, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use.
Wednesday, January 26th, 2022
See how the $229 hardware-accelerated ray tracing-capable GPU performs with CG apps like Photoshop and Rhino.
Monday, January 24th, 2022