Acquisition of Arnold renderer will help drive a 'more aggressive' move to the cloud, firm tells CG Channel.
Monday, April 18th, 2016
Acquisition of Arnold renderer will help drive a 'more aggressive' move to the cloud, firm tells CG Channel.
Monday, April 18th, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015
Update increases render speed by 'up to 4x' on interior scenes, adds new global shader override option.
Thursday, November 12th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster.
Wednesday, November 4th, 2015
Updated: Handy add-on offers a simple way to browse shaders. New Pro edition lets you export them, too.
Wednesday, October 21st, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset.
Wednesday, September 9th, 2015
VFX-friendly online service now available on Google Cloud Platform. Sign up to get $800 in free credits.
Thursday, September 3rd, 2015