Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
New top-of-the-range graphics workstation will feature 5K display, up to 18 CPU cores and 128GB RAM. Existing iMacs also updated.
Tuesday, June 6th, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
New ZBook 17 G4 also joined by new versions of the ZBook 15 and ZBook Studio, and a new Ultrabook, the 14u.
Friday, April 21st, 2017
Update to texture-painting tool adds brush opacity, LUT-based colour management, option to bake 8K textures.
Wednesday, February 22nd, 2017
New apps added to online render service alongside Maya and Nuke. GPU compute coming next year?
Monday, November 28th, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
New ultra-thin, power-efficient mobile workstation cards to debut in Apple's new 15" MacBook Pro.
Friday, October 28th, 2016
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Rule-breaking new card comes with slots for NAND flash memory to power through GPU rendering work.
Thursday, August 4th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
Updated: free OpenCL-based GPU-accelerated path tracing renderer now available in beta.
Tuesday, June 14th, 2016