Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year.
Wednesday, August 24th, 2022
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year.
Wednesday, August 24th, 2022
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya.
Friday, August 3rd, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018