Game engine developer expects the $4.4 billion share-only deal to 'transform' its own financial profile.
Tuesday, November 8th, 2022
Game engine developer expects the $4.4 billion share-only deal to 'transform' its own financial profile.
Tuesday, November 8th, 2022
Firm sheds around 200 of the staff gained in its billion-dollar spending spree since going public in 2020.
Friday, July 1st, 2022
Major compatibility-breaking update to the remote shot review tool adds layers system and support for OCIO 2 and OTIO.
Wednesday, April 20th, 2022
Discover who Adobe and Autodesk have just bought, Intel's move into pro GPUs - and the 'world's smallest workstation'.
Tuesday, April 5th, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies.
Tuesday, March 22nd, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Change follows the completion of Maxon's acquisition of Pixologic's assets on 29 December 2021.
Monday, January 10th, 2022
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
Cloud-based video collaboration platform will be more tightly integrated into Creative Cloud apps like Premiere Pro.
Thursday, October 7th, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2.
Friday, July 23rd, 2021