Marius Silaghi's newly updated Quad Chamfer Modifier 1.04 creates cleaner, more controllable geometry.
Monday, May 21st, 2012
Marius Silaghi's newly updated Quad Chamfer Modifier 1.04 creates cleaner, more controllable geometry.
Monday, May 21st, 2012
Developer stops work on renderer and advises users to look for other solutions, but new SDK unaffected.
Thursday, May 17th, 2012
3ds Max destruction toolset adds new Entropy Bullet plugin and even more new fragmentation options.
Wednesday, May 16th, 2012
New free add-on enables users to import 3ds Max models or scenes into the real-time raytrace renderer.
Wednesday, May 16th, 2012
Updated: See 11 new demo videos of Thinkbox's toolset for creating new, more flexible Max modifiers.
Friday, May 4th, 2012
Latest update to physically based render engine adds Sun & Sky system, direct link to Cinema 4D.
Thursday, April 26th, 2012
Updated: new version of bone based facial rigging plugin for 3ds Max adds phoneme-creation tools.
Thursday, April 26th, 2012
Use MakeIt A Parquet to create realistic floors in 3ds Max or Maya based on any type of wood grain.
Wednesday, April 25th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Update adds features familiar from V-Ray for 3ds Max, including V-Ray RT renderer and VRayDirt shader.
Friday, March 30th, 2012