Free plugins let users access the cloud-based production tracking system directly within Max and C4D.
Thursday, July 21st, 2016
Free plugins let users access the cloud-based production tracking system directly within Max and C4D.
Thursday, July 21st, 2016
RenderMan-compliant production renderer gets new Katana edition with improved support for OSL.
Friday, July 15th, 2016
Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.
Thursday, July 14th, 2016
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.
Tuesday, July 12th, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs.
Thursday, July 7th, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
1.0.20 update makes the render ready tree models compatible with Maya as well as 3ds Max, Cinema 4D and Houdini.
Tuesday, June 28th, 2016
Updated: free OpenCL-based GPU-accelerated path tracing renderer now available in beta.
Tuesday, June 14th, 2016
Major update rewrites 3ds Max and Cinema 4D crowd animation tool 'from scratch'; adds new WYSIWG editor and greater range of controls.
Wednesday, June 8th, 2016
Cheaper than the Entertainment Creation Suites it replaces on 1 August, though it omits Softimage.
Tuesday, June 7th, 2016
Update to the renderer adds neat interactive denoising system, improved GI and GPU rendering.
Tuesday, June 7th, 2016
3ds Max multiphysics plugin to get new solvers for organic tissue, also available in a new extension to the Bullet physics library.
Thursday, May 26th, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016