Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests.
Monday, March 18th, 2019
Get started with Naughty Dog artist Martin Teichmann's new series of videos for The Gnomon Workshop.
Saturday, March 16th, 2019
Tool for converting 3D scenes into interactive web applications adds support for Bullet physics sims.
Friday, March 8th, 2019
MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
Accessible within nine key editions of V-Ray, with Corona Renderer and Phoenix FD to come, but limited GPU support as yet.
Thursday, February 28th, 2019
New script offers advanced options for sub-object selection and assigning material IDs to splines.
Wednesday, February 20th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
New 3ds Max asset manager will let users create and share visual libraries of 3D models, with support for key proxy formats and LODs.
Tuesday, February 12th, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019