Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Vue gets new orthographic camera and support for V-Ray Next; both apps get better Substance support.
Monday, August 19th, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel.
Monday, August 12th, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins.
Monday, August 5th, 2019
New 'limited-time' $250/year pricing for Max and Maya available to artists earning under $100k/year.
Wednesday, July 31st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format.
Thursday, July 25th, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects.
Monday, July 15th, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder.
Friday, July 12th, 2019
Free standalone 3D asset browser with tight links to 3ds Max and Cinema 4D adds support for Substance materials.
Thursday, July 11th, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019