The Making of 'Totem' sets out how the magazine illustration was created in ZBrush, Maya and SpeedTree.
Wednesday, January 22nd, 2014
The Making of 'Totem' sets out how the magazine illustration was created in ZBrush, Maya and SpeedTree.
Wednesday, January 22nd, 2014
Updated: see a new batch from the VFX expert, including a three-hour tutorial on simulating a tornado.
Monday, January 7th, 2013
Downloads available so far include a nice Dutch Skies sIBL/HDRI set licensed for commercial use.
Monday, December 10th, 2012
Not to mention free textures, HDRIs and training. Download a new set each day from the mag's website.
Friday, December 2nd, 2011
Download the magazines' new iOS apps and download one back issue of each free of charge.
Thursday, October 20th, 2011
Sculptris and Lagoa Multiphysics take the tech categories; Inception, Rango and Crysis 2 win art awards.
Friday, September 16th, 2011
Submit portfolio work to 3D World magazine's current art contests and win copies of leading software.
Friday, November 5th, 2010
Demo of the Weta-developed 3D painting tool to appear on the DVD of 3D World magazine
Thursday, November 4th, 2010